ASkyMat_v
=========
  Textures:
    - FineAndStormSkyCloud03
        Offset: 0, 0.5285000205039978
        Scale: 0.4000000059604645, 0.20000000298023224

  Ambient Colors:
    - 100, 100, 100, 195

  Constant Colors:
    - 0, 79, 100, 255

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 45, 65, 65, 255

  Steps:
    1: RGB = (lerp from (tex #1 RGB) to (0, 79, 100) using (vertex RGB)), then add (45, 65, 65), divide by 2
         A = 255



CloudMat1_v
===========
  Textures:
    - FineAndStormSkyCloud01
        Offset: 0.705452561378479, 0
        Scale: 2, 1

  Ambient Colors:
    - 100, 100, 100, 195

  Constant Colors:
    - 121, 137, 146, 255

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 155, 170, 160, 255

  Steps:
    1: RGB = (lerp from (155, 170, 160) to (121, 137, 146) using (tex #1 RGB))
         A = (tex #1 A), multiply by 2



CloudMat2_v
===========
  Textures:
    - FineAndStormSkyCloud01
        Offset: 1.2915000915527344, 0
        Scale: 2, 1

  Ambient Colors:
    - 100, 100, 100, 195

  Constant Colors:
    - 85, 115, 115, 255
    - 0, 10, 20, 255

  Color Registers:
    - 75, 95, 105, 255

  Steps:
    1: RGB = (lerp from (85, 115, 115) to (75, 95, 105) using (tex #1 RGB))
         A = (tex #1 A), multiply by 2
